Friday, February 1, 2013
Guild Wars 2 launches "Living Story", first arc available now
Guild Wars 2 has introduced a dedicated development team for the MMORPG's "Living Story" - brief-term events with lengthy-term impact on the game's world.
"The employment of the Living Story team is to bring the world to life. On an ongoing basis, we'll spin out story threads that will introduce you to new heroic characters, mysterious plot twists, & dramatic moments that impact the world," narrative designer Angel McCoy wrote in a blog post.
Living Story suggests dynamic events, much of which will "alter up what is happening in the world & to add to the improving story and challenge of the game".
McCoy mentioned Guild Wars 2 gold players will not be necessary to play the content, which will only be accessible for limited quantities of time, but are likely to be contemplating what happens to the characters subsequent.
Many Living Story arcs will take months to complete, but players won't know in advance how quite a few events will be part of the narrative chain - they'll just happen, as it were, instead of being showcased as a quest string. Arcs will feature recurring characters, are distinct from holidays or considerable events, & offer their own achievements strategy.
The first Living Story arc is called Flame & Frost and kicked off on January 28 with teaser content. Players can join in by volunteering to help the refugees from the Shiverpeaks in the Wayfarer Foothills and Diessa Plateau. Learn more concerning the arc on a devoted page.
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